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Games of Daze
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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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frain182
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lyapunov.par
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1992-02-14
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3KB
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72 lines
Blob1 { ;
; moderately slow
reset type=lyapunov corners=2.719/3.178/3.26/3.604 params=65/0.05
maxiter=25 colors=@gamma1.map
}
Blob2 { ; with boomerang
; moderately slow
reset type=lyapunov corners=3.269576/3.436403/3.532501/3.657621
params=20/0.5 maxiter=25 colors=@royal
}
bug {
reset type=lyapunov corners=3.82/3.87/3.82/3.8575
params=2/0.025 maxiter=150 colors=@chroma
}
Flames { ;
; merely slow
reset type=lyapunov passes=1 corners=3.5/3.2/4.0/3.6/3.2/3.6
params=60/0.5 maxiter=15
colors=000FFF<29>x11z00z10<29>zx0zz0zz1<29>zzxzzzzzz<61>zV1zU0zU0zT0<28>z10z\
00z00y00<30>c00b11a11`22_22<25>FFF
}
Hydra { ; a two headed snail
; very slow
reset type=lyapunov corners=3.5718145/3.6718145/3.7886837/3.8636837
params=5/0.5 float=y colors=@chroma.map
}
Snail1 { ;
; merely slow
reset type=lyapunov corners=3.008/3.658667/3.409266/3.897266
params=32/0.5 maxiter=15
colors=000F3HG5JG7KI8JI9ML9LJBNLBOLCPMDNNDQPDPNFPQERQFRQGQQGUSGTSHSTHTSIVSJT\
TJUSKVVJWUKXULVVLWVLZXLXWMYVNYWNZXNZWOZXO_YO_XP__O_ZP`ZPbZQ`_Q``Q`_R``R``Rca\
RbbRbaSb`TbaTbcSdbTdbTfcTfcUccUedUedUgcVgdVgeVfeVhdWheWgdXgfWifXffXhfXjfYgfY\
igYhfZhfZjiYiiYkhZkg_jiZljZki_jh`jh`li`kj`jj`lj`nk`ml`ll`nkamkaokblmammaolbn\
lbplcmnbnnbpmcomcqncpocomdqndpodomeqnepoeooepoerpeqofpofrqespfrpftogspgrqgqq\
grqgtphsqhrsgsqhurhtqisshtrisriuthvsiurjttiutiwsjvuiwtjvskuujvujxtkwvjxukwtl\
vvkwulvwkwulyvlxvlyumxwlyvmxxlywmxwmzwmzvnzxmzwnzymz<2>wozynzxozznzyozyozzoz\
zozypzzoz<3>zpzyqzzpz<4>zqzzrzzqz<4>zrzzszzrz<5>zszztzzsz<2>ztzzuzztzztzzuzz\
tz<3>zuzzvzzuz<3>zvzzwzzvzzvzzwzzwzzvz<3>zwzzxzzwz<5>zyzzyzzxz<10>zzz
}
Snail2 { ;
; merely slow
reset type=lyapunov corners=2.393981/3.620648/2.962111/3.882111
params=20/0.5 float=y maxiter=15
colors=@gamma1.map
}
Swallow { ; The swallow from the Scientific American article
; pretty slow
reset type=lyapunov corners=3.8066559/3.8798065/3.809082/3.8639221
params=0/0.5 maxiter=15 colors=@lyapunov.map
}
smbird1 { ; simpler than the swallow
; merely slow
reset type=lyapunov corners=2.736/3.195/3.662/4.0 params=63/0.5
maxiter=15 colors=@blues.map
}
smbird2 { ; smbird1 with 50 iterations instead of 15
; merely slow
reset type=lyapunov corners=2.736/3.195/3.662/4.0 params=63/0.5
maxiter=50 colors=@blues.map
}